Michael Salvatori

Michael C. Salvatori (born April 18, 1954) is an American composer best known for his collaboration with colleague Martin O'Donnell for the soundtracks to the Halo video game series. Salvatori became acquainted with O'Donnell in college; when O'Donnell was given a job offer to score a colleague's film, Salvatori and O'Donnell formed a partnership and eventually created their own production company, TotalAudio. Salvatori continued to manage TotalAudio and worked on his own music for clients such as Wideload Games (later under Disney). He co-composed the soundtrack to the 2014 video game Destiny and its expansions, The Taken King (2015) and Rise of Iron (2016). He also composed music for Destiny 2 (2017) as well as its expansions, Forsaken (2018), Shadowkeep (2019), Beyond Light (2020), The Witch Queen (2022), Lightfall (2023), and The Final Shape (2024).

Halo: Reach (Original Soundtrack) - 2010-09-14T00:00:00.000000Z

Halo 3: ODST (Original Soundtrack) - 2009-09-22T00:00:00.000000Z

Halo 3 (Original Soundtrack) - 2007-11-20T00:00:00.000000Z

Halo 2, Vol. 2 (Original Soundtrack) - 2006-04-25T00:00:00.000000Z

Halo: Combat Evolved (Original Soundtrack) - 2002-06-11T00:00:00.000000Z

Main Theme (From "Halo Trilogy") - 2025-04-25T00:00:00.000000Z

Hope in Bloom (from "Destiny 2: The Final Shape" Original Soundtrack) - 2024-05-29T00:00:00.000000Z

Return to a Dream (from "Destiny 2: The Final Shape" Original Soundtrack) - 2024-05-29T00:00:00.000000Z

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